Make sure you chant all 4 of the available rhymes Child At Heart. Talk to the kids and play jump rope with them. Talk to Marichka, who talks about a weed with blue flowers. Talk to Gus, who suggests visiting the farm. Talk to Gordon, who is looking for a mask, and has a flintlock pistol to trade. Try talking to the woman down here and Bruce will tell you her story Cat Got Your Tongue?. From now on, when you are talking to people, mention the code phrase, and you will eventually receive another achievement. You will now be tasked with helping Gordon and Gus, and will be given a code phrase. Talk to Bruce then to Danton, and arrange to work as a double-agent. Market DistrictĮnter the alley and go through the door again (you don't have to knock this time). Go back outside once you are done talking. Talk to Tiberius and you will receive a new job as a spy. Go inside and up to see Tiberius as you did before. Go out to the market, then leave the area. After she leaves, talk to Bruce, then head back up the stairs. Show your letter to the man at the bottom of the stairs, then you will meet Danton. Knock on the door 5 times and press the buzzer 4 times, then open the door and go inside. Look at the letters that aren't shaded to see the message "knock x5 buzz x4". If you fail, load your game and try again. There is an achievement for getting this right on the first attempt Stay Within the Lines. Save your game, then use your chalk on the chalk board here, drawing the letter M with 3 lines as instructed in the book (white, red and blue on the diagram below): Now read the book on calligraphy and look at how to draw the letter M. Return to the alley and examine the letter to see a wax seal with the letter M. Head to the well and talk to Nelson again, who will give you a book on calligraphy. Use your crossbow on the bell, then pick up the chalk that Denby drops. Talk to him again and pretend the guards are coming, but he's not scared as he didn't hear the bell ring. Talk to Denby again, and get him to draw Tiberius with stink lines. Leave the alley, and he will suggest you brush up on your calligraphy. Talk to Clem, then show him the letter for Danton. Return to the market, then go left a little and enter the alley. Head to the well and talk to Nelson, then read all 3 of his current recommended books. When you talk to Denby, ask him to draw a picture of Gus in a tutu Everyone's A Critic. Talk to everyone here about Danton, but nobody has heard of him. Climb the stairs to meet Tiberius, then leave the building (you will automatically get your crossbow back) and exit to the map. Enter the elevator, then talk to the Soothsayer at the top to receive a lottery ticket. Go through the entrance doors, then between the guards on the left (they will take your crossbow for now). Search the wood pile here to find a plank, then exit to the left to see a map screen. Now shoot the injured man with your crossbow. Return to the reactor and enter the serial number. Use your paper on the plate, then rub your candle over the paper to reveal the serial number: 2794. Examine the fallen lamp and you will take the candle from inside, as well as retrieving your bolt. Go through the door again and pull the cord, then pick up the paper before returning to the left again. Turn the dial so the marker is at maximum (towards the top left), then flip the switch to "Exhaust". Return left twice and examine the controls to the left of the door. Look at the reactor, then ask the injured man about the code, and he will give you a crossbow. Take the bolt from the corpse on the left. Go through the door on the right, then continue along the blue passage, where you will talk to an injured man. Leaving this turned on for the entire game will get you an achievement at the end More Than You Ever Wanted To Know. Start by turning on the Commentary in the Options menu of the game.
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